Mono path[0] = 'D:/games/pogram files/Steam/steamapps/common/Timberborn/Timberborn_Data/Managed' Mono config path = 'D:/games/pogram files/Steam/steamapps/common/Timberborn/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb) [Subsystems] Discovering subsystems at path D:/games/pogram files/Steam/steamapps/common/Timberborn/Timberborn_Data/UnitySubsystems kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead. GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484) Vendor: NVIDIA VRAM: 8018 MB Driver: 32.0.15.7260 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 20.086 seconds - Finished resetting the current domain, in 0.034 seconds [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded ERROR: Shader Hidden/Universal Render Pipeline/DBufferClear shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Initializing input. Using Windows.Gaming.Input Initialized touch support. UnloadTime: 4.211400 ms Starting game version 0.7.1.2-dc411b4-xsw System info: System: Windows 11 (10.0.26100) 64bit CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz GPU: NVIDIA GeForce RTX 3070 GPU memory: 8018MB RAM: 32682MB Drives: C:\ 144.35GB free from 476.06GB D:\ 651.49GB free from 1863.00GB Successfully connected to the Steam client. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.183700 ms Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 5555. Total: 3.711000 ms (FindLiveObjects: 0.188800 ms CreateObjectMapping: 0.203100 ms MarkObjects: 3.275900 ms DeleteObjects: 0.042700 ms) Successfully connected to the Steam client. Previous resolution: 2560 x 1440 New resolution 2560 x 1440 Display resolution: 2560 x 1440 Full screen: True Graphics quality: Ultra Resolution scale: 1 VSync: 0 Frame rate limit: 80 RenderGraph is now enabled. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.660000 ms Loading saved game WTF-Land - 2025-03-17 11h20m, Day 48-1.autosave at 2025-03-17 11:34:50Z Opening file: C:\...\Timberborn\ExperimentalSaves\...\2025-03-17 11h20m, Day 48-1.autosave.timber Number of threads: 7